The Guessing Game
I’m (mostly) still alive, and I’m working on something in Rails:
~/projects/cheddar/trunk dwlt$ rake stats (in /Users/dwlt/projects/cheddar/trunk) +----------------------+-------+-------+---------+---------+-----+-------+ | Name | Lines | LOC | Classes | Methods | M/C | LOC/M | +----------------------+-------+-------+---------+---------+-----+-------+ | Helpers | 63 | 52 | 0 | 10 | 0 | 3 | | Controllers | 194 | 159 | 4 | 14 | 3 | 9 | | Components | 0 | 0 | 0 | 0 | 0 | 0 | | Functional tests | 240 | 166 | 6 | 27 | 4 | 4 | | Models | 239 | 160 | 6 | 20 | 3 | 6 | | Unit tests | 260 | 185 | 6 | 21 | 3 | 6 | | Libraries | 87 | 35 | 0 | 9 | 0 | 1 | +----------------------+-------+-------+---------+---------+-----+-------+ | Total | 1083 | 757 | 22 | 101 | 4 | 5 | +----------------------+-------+-------+---------+---------+-----+-------+ Code LOC: 406 Test LOC: 351 Code to Test Ratio: 1:0.9
I wonder what it could be..? Most of my time, however, is being occupied by this top top secret project:
Access to a sophisticated toolset will mean that games can be put together more easily and predictably, reducing development time and costs, leaving developers to focus on the more creative, and lucrative, side of game development: design and playability.
Hard work, but mostly interesting. Mostly.
Technorati Tags: rails, rubyonrails
Home
About
Writing
Contact
0 comments